Topic > The Next Generation of Storytelling - 1963

Storytelling has been humanity's largest and most universal occupation since its conception and has come a long way, developing new techniques and expanding into multiple domains. It can be considered an ancient art form because it is fundamental to human expression. Every culture has made contributions to storytelling in various fields, such as entertainment, literature, education, media, and so on, with the purpose of conveying an important message or simply entertaining. One medium of entertainment that has been overlooked over the years is the video game industry. In recent years, this industry has developed into one of the most complex branches of entertainment and has gained a large number of followers who support these products. Video games have evolved so extensively in every way that in the future they will have the potential to match or even surpass more traditional means of telling stories, such as books or films. Take a close look at video games in recent years and it's clear that they've come a long way since the '70s and '80s, when the main focus was shooting pixelated invaders or creating straight lines by modeling geometric figures together, with no dialogue or developed characters. Although stories were not essential in that period because developers were technologically limited and could not present a well-defined story, game creators managed to bring to life, to a certain extent, fictional universes with detailed backgrounds and lore. However, there were some outstanding exceptions, which managed to absorb the player into the game, thanks to the well-crafted story and characters, combined with the simple point-and-click mechanics.... middle of paper.. . ...a more intimate and deeper experience, as the progression of the plot depends on the player's skills. Looking at recent video games, it is obvious that they are getting closer to creating their own specific method of telling stories by involving the audience in the narrative like never before in the industry, or as in other traditional forms of narrative. By adding innovative game mechanics, the developers are close to making players feel even more involved in the story, participating directly in it or even shaping it according to their own desires and dreams. The audience's experience is also influenced by the degree of immersion, although not all video games require this element. Immersion is important in video games that focus on the story, the characters and the world they live in, because it allows the player to be swallowed up in that fictional universe.