Topic > Computer-Supported Collaborative Learning - 1094

As John Carroll and Ann Bishop say "Most learning happens in communities." (2005). This could be informal communities, such as a workplace conversation, or a more formal setting such as a distance learning course. Regardless of the level of formality, humans learn from each other through communication in some way. The problem for educators, then, is how to best channel this natural tendency to learn and how to best use technology in the process. Therefore, computer-supported collaborative learning (CSCL) focuses on utilizing the advantages of collaborative learning via networked computers (Computer-Supported Collaborative Learning, 2007). The ultimate goal is to harness the power of technology based on reliable and ubiquitous computing environments to facilitate and support learning in communities (Carroll, et. al., 2005). Pamela Jennings defines computer-supported collaborative learning as best when she calls it, “social interfaces or 'discourse wranglers' whose function is to facilitate discourse and support the intersubjective contextualization of ideas, hypotheses, and beliefs among its users” (2004 ). This type of tool can be anything from a blog, to a PDA, to a television with web access. The progress made by technology adds fuel to the constructivist fire by providing a basis for collaboration that simply could not have existed even five years ago. In fact, communications have advanced and smart portable devices have emerged so rapidly that having computer “support” is almost questionable. The purpose of CSCL is to support collaborative learning through the use of technology, particularly courses that use the Internet. Such classes are a natural solution to carefully fadi...... middle of paper ......, & Bishop, AP (2005). Special section on learning in communities. The Journal of Community Informatics, 1(2), 116–133. Retrieved January 4, 2008, from http://ci-journal.net/index.php/ciej/article/view/335/243.Computer-supported Collaborative Learning. (2007). Wikipedia. Retrieved January 4, 2008, from http://en.wikipedia.org/wiki/Computer_Supported_Collaborative_Learning.Fischer, G., Rohde, M. & Wulf, V. (2007) Community-based learning: The core competency of residential, research- based universities. ijcscl 2 (1), pp. 9-40. Retrieved January 3, 2008, from http://www.springerlink.com/content/x7m1270830277315/fulltext.pdf.Jennings, P. (2004). Reflections on the development of interdisciplinary teams to design a platform for computer-supported collaborative gaming. Digital creativity; December 2004, vol. 15 Issue 4, p209-222. Retrieved January 4, 2007, from EBSCOHost.