Topic > Ender's Game by Orson Scott Card - 980

The innocence of childhood contains curiosity, imagination, and a fragile, carefree mind that has not experienced the cruelty of the world. Ender's Game by Orson Scott Card expresses that general isolation causes the loss of childhood. In the novel, Ender's isolation is caused by the hostile characters of the Battle School, mind games, and the removal of the monitor. All these elements prevent him from getting close to others, causing isolation, even causing the loss of childhood. One of the elements of isolation that leads to the loss of childhood are the hostile characters of the battle school, especially Graff and Bonzo. Graff stays behind the action and makes things happen, while Bonzo is too rigid to see the opportunities in front of him. Ender's isolation begins in the shuttle before they reach Battle School. To prove this, Graff says, “'I'll have him completely separated from the rest of the kids when we get to school'” (Paper, page 27). Ender expects Graff to be tough and pick on him, but instead he calls him the best by constantly bragging about him. This causes the other soldiers to grow in hatred towards Ender. Graff intends to do this to distinguish Ender from the others and make him the best soldier. Ender's isolation doesn't stop there, but continues as he finally begins to get along with the Launchies and make friends: "'So as soon as he can deal with one situation, move him to one he can't deal with,'" ( Card, page 66) says General Levy when he finds out that Graff is transferring Ender to the Salamander Army. This states that Graff doesn't want Ender to get used to where he is and that he wants Ender to be able to handle whatever is thrown at him, which is a form of isolation. I......middle of paper......age 19) By referring to this quote, it shows that he was trying to take care of himself, but instead of asking an adult for help, he decided to do it in independently. Asking an adult could lead to problems not being fully resolved and appearing vulnerable. The removal of his monitor brings out his fear, ruthlessness, independence and loss of trust in others, which causes isolation, leading to the loss of childhood. In short, the isolation in this novel is caused by the adverse Battle School characters, the mind game, and the removal of the Ender Monitor. All of these aspects relate in some way to the loss of childhood because they prevent Ender from being what he truly is: a child. They prevent him from playing with toys and having friends. Childlike innocence is the attitude of the heart in which one is not tainted by pride, self-importance and has no ill will or bad intentions.